Course syllabuses

Detailed learning paths for practical capability.

Explore the module-by-module syllabuses behind LogicVersity's professional courses in AI, UX, Agile, innovation, no-code/low-code, future of work, and immersive technology.

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10Course syllabuses
7Core disciplines
4Modules per course
3Delivery modes
Full syllabuses

Module-by-module breakdown.

Each syllabus emphasizes practical skill transfer, clear deliverables, and professional application. Certificates, when offered, indicate completion of LogicVersity training and are not a government licence, university credit, or regulated professional credential unless separately stated in writing.

LEGO® Serious Play for Innovation and Problem Solving LV-01
Innovation · Professional syllabus

LEGO® Serious Play for Innovation and Problem Solving

Use facilitated model-building to surface ideas, align teams, and solve complex business problems through structured creative thinking.

Best forLeaders, facilitators, product teams, innovation teams, HR/L&D teams, and cross-functional groups that need alignment and practical ideation.
FormatLive online, onsite, or hybrid workshop
WorkloadSuggested delivery: 12 hours / 2 days, adjustable for teams

Learning outcomes

  • Facilitate structured ideation sessions with physical models.
  • Convert abstract challenges into visible, discussable systems.
  • Improve team alignment, participation, and decision quality.
  • Prototype solution concepts and action steps from workshop outputs.

Prerequisites and deliverables

Prerequisites: No prior LEGO® Serious Play experience required. Participants should be ready for active discussion and hands-on exercises.

  • Team challenge map
  • Model-based insight board
  • Prioritized solution backlog
  • Facilitation checklist

Module plan

Module 1: Foundations of Serious Play

  • Why physical modeling improves participation
  • Core facilitation principles
  • Psychological safety and workshop setup

Module 2: Problem Framing

  • Turning ambiguous challenges into prompts
  • Individual model-building rounds
  • Shared meaning and stakeholder mapping

Module 3: Innovation Sprint

  • Scenario building
  • Systems thinking with model connections
  • Prioritizing opportunities and constraints

Module 4: From Models to Action

  • Capturing insights
  • Decision matrix and next steps
  • Workshop retrospectives and facilitation playbook
UX Disney Experience: Creating Memorable Experiences LV-02
UX · Professional syllabus

UX Disney Experience: Creating Memorable Experiences

Translate service-design principles into memorable user journeys, emotional moments, and operational standards that improve customer experience.

Best forUX designers, product managers, service designers, marketers, CX leaders, operations teams, and founders responsible for customer experience.
FormatLive online, onsite, or hybrid studio
WorkloadSuggested delivery: 12 hours / 2 days, adjustable for teams

Learning outcomes

  • Map end-to-end customer journeys and moments of truth.
  • Design experience cues that improve perception and usability.
  • Translate brand promises into service behaviors and touchpoints.
  • Build an implementation roadmap for memorable experiences.

Prerequisites and deliverables

Prerequisites: Basic familiarity with customers, products, services, or user journeys is helpful but not required.

  • Customer journey map
  • Experience principles canvas
  • Touchpoint improvement backlog
  • Measurement plan

Module plan

Module 1: Experience Strategy

  • Customer promise and emotional goals
  • Experience principles
  • Service blueprint fundamentals

Module 2: Journey Mapping

  • User goals and pain points
  • Frontstage/backstage touchpoints
  • Moments of truth and friction analysis

Module 3: Designing Memorable Moments

  • Sensory and emotional cues
  • Story-driven experience design
  • Recovery moments and service standards

Module 4: Operationalizing UX

  • Prototype testing
  • Measurement plan
  • Implementation roadmap and governance
AI-Driven Business: Digital Transformation with Artificial Intelligence LV-03
AI · Professional syllabus

AI-Driven Business: Digital Transformation with Artificial Intelligence

Build a practical AI transformation roadmap by identifying high-value use cases, operational risks, adoption barriers, and measurable business outcomes.

Best forExecutives, managers, transformation teams, product owners, operations leaders, and business professionals evaluating AI initiatives.
FormatExecutive workshop or applied cohort
WorkloadSuggested delivery: 16 hours / 2-3 days, adjustable for teams

Learning outcomes

  • Identify AI opportunities across core business processes.
  • Evaluate use cases by feasibility, value, data readiness, and risk.
  • Design an AI adoption roadmap with governance checkpoints.
  • Communicate AI strategy to stakeholders in business terms.

Prerequisites and deliverables

Prerequisites: No coding required. Participants should understand their organization’s processes, goals, or business challenges.

  • AI opportunity map
  • Use-case prioritization matrix
  • Pilot charter
  • Transformation roadmap

Module plan

Module 1: AI Business Foundations

  • AI capabilities and limitations
  • Automation vs augmentation
  • Common enterprise use cases

Module 2: Use-Case Discovery

  • Process mapping
  • Value/risk scoring
  • Data and workflow readiness assessment

Module 3: Operating Model

  • Governance roles
  • Vendor and tool evaluation
  • Risk, privacy, and quality controls

Module 4: Transformation Roadmap

  • Pilot design
  • Success metrics
  • Change management and scaling plan
Neuroscience and Storytelling for Sales and Marketing LV-04
Marketing · Professional syllabus

Neuroscience and Storytelling for Sales and Marketing

Apply evidence-informed storytelling and decision psychology to improve sales conversations, marketing narratives, and campaign clarity.

Best forSales teams, marketers, founders, consultants, account managers, brand strategists, and customer-facing professionals.
FormatLive workshop with messaging lab
WorkloadSuggested delivery: 12 hours / 2 days, adjustable for teams

Learning outcomes

  • Structure messages that are clear, credible, and memorable.
  • Use story frameworks for sales and marketing scenarios.
  • Align narrative with customer pain, value, and decision triggers.
  • Test and improve messages using practical feedback loops.

Prerequisites and deliverables

Prerequisites: Participants should bring a product, service, campaign, or sales message to refine during the course.

  • Narrative map
  • Refined value proposition
  • Pitch story draft
  • Message testing checklist

Module plan

Module 1: Decision Psychology Basics

  • Attention, memory, and cognitive load
  • Emotion and trust in decision-making
  • Ethical persuasion boundaries

Module 2: Story Architecture

  • Problem-solution narrative
  • Customer-as-hero framing
  • Message hierarchy and sequencing

Module 3: Sales and Campaign Lab

  • Objection handling stories
  • Value proposition refinement
  • Landing page and pitch narrative patterns

Module 4: Testing and Iteration

  • Message diagnostics
  • A/B testing mindset
  • Feedback plan and performance indicators
Design Thinking with Gamification LV-05
Innovation · Professional syllabus

Design Thinking with Gamification

Combine human-centered design and game mechanics to improve ideation, workshop engagement, experimentation, and product innovation.

Best forInnovation teams, product managers, UX designers, educators, facilitators, HR/L&D teams, and service design teams.
FormatApplied design studio
WorkloadSuggested delivery: 16 hours / 2-3 days, adjustable for teams

Learning outcomes

  • Run a design thinking cycle from research to prototype.
  • Use game mechanics to increase motivation and participation.
  • Design experiments that validate assumptions quickly.
  • Create a gamified concept aligned with user needs and business goals.

Prerequisites and deliverables

Prerequisites: No prior design thinking or game design experience required. A real challenge or project is recommended.

  • User need statement
  • Gamification canvas
  • Prototype concept
  • Experiment plan

Module plan

Module 1: Human-Centered Problem Discovery

  • Empathy research
  • Jobs-to-be-done and user needs
  • Problem statements and assumptions

Module 2: Ideation and Game Mechanics

  • Brainstorming methods
  • Motivation loops
  • Points, progress, feedback, and challenge design

Module 3: Prototype Sprint

  • Low-fidelity prototypes
  • Gamified flow design
  • Concept critique and iteration

Module 4: Validation and Rollout

  • Experiment design
  • Engagement metrics
  • Implementation roadmap
Next-Gen Agile Methodologies: Scrum, Kanban and Beyond LV-06
Agile · Professional syllabus

Next-Gen Agile Methodologies: Scrum, Kanban and Beyond

Move beyond agile terminology and learn how to design operating rhythms, team boards, prioritization habits, and continuous improvement systems that work.

Best forProject managers, Scrum Masters, product owners, delivery leads, operations managers, team leads, and professionals adopting agile ways of working.
FormatPractical team operating-system workshop
WorkloadSuggested delivery: 16 hours / 2-3 days, adjustable for teams

Learning outcomes

  • Select agile practices that fit the team’s actual work context.
  • Design Scrum, Kanban, or hybrid workflows with clear policies.
  • Improve prioritization, planning, delivery visibility, and retrospectives.
  • Diagnose common agile anti-patterns and scaling risks.

Prerequisites and deliverables

Prerequisites: Basic project or team experience is useful. Prior Scrum or Kanban knowledge is helpful but not required.

  • Team workflow map
  • Backlog and board design
  • Retrospective toolkit
  • Improvement roadmap

Module plan

Module 1: Agile Principles in Practice

  • Agile values and misconceptions
  • Complex work and feedback loops
  • Team roles and responsibilities

Module 2: Scrum, Kanban, and Hybrid Models

  • Sprint cadence
  • Kanban flow and WIP limits
  • Choosing practices by work type

Module 3: Planning and Delivery

  • Backlog refinement
  • Estimation and forecasting
  • Metrics that improve decisions

Module 4: Scaling and Continuous Improvement

  • Retrospective design
  • Dependency management
  • Agile governance without bureaucracy
No-Code & Low-Code Revolution: Creating Solutions without Programming LV-07
No-Code · Professional syllabus

No-Code & Low-Code Revolution: Creating Solutions without Programming

Prototype and automate internal tools, workflows, and customer-facing solutions with no-code/low-code platforms while understanding governance and limitations.

Best forOperations teams, founders, product managers, analysts, marketers, HR teams, and non-technical professionals building digital workflows.
FormatHands-on build lab
WorkloadSuggested delivery: 16 hours / 2-3 days, adjustable for teams

Learning outcomes

  • Choose appropriate no-code/low-code tools for different solution types.
  • Design data structures, forms, automations, and dashboards.
  • Build a working prototype for a real business workflow.
  • Apply governance principles for security, quality, and maintainability.

Prerequisites and deliverables

Prerequisites: No programming required. Participants should bring a workflow or business problem they want to improve.

  • Workflow map
  • Prototype specification
  • Working MVP outline
  • Governance checklist

Module plan

Module 1: No-Code Strategy

  • Use cases and limitations
  • Build vs buy vs automate
  • Tool categories and selection criteria

Module 2: Data and Workflow Design

  • Tables, forms, and relationships
  • Process mapping
  • Permissions and handoffs

Module 3: Prototype Build

  • Interface creation
  • Automation logic
  • Testing and iteration

Module 4: Governance and Scale

  • Documentation
  • Security and access control
  • Handoff plan and maintenance checklist
AI Prompt Engineering and Automation with ChatGPT LV-08
AI · Professional syllabus

AI Prompt Engineering and Automation with ChatGPT

Develop reliable prompt patterns, AI-assisted workflows, and automation concepts that improve productivity while maintaining quality control.

Best forProfessionals, analysts, marketers, educators, product teams, managers, support teams, and knowledge workers using generative AI at work.
FormatHands-on AI productivity lab
WorkloadSuggested delivery: 12-16 hours / 2 days, adjustable for teams

Learning outcomes

  • Write prompts that produce clearer, more consistent outputs.
  • Build reusable prompt templates for common business tasks.
  • Design AI workflows with review, validation, and escalation steps.
  • Identify risks such as hallucinations, confidentiality, bias, and overreliance.

Prerequisites and deliverables

Prerequisites: No coding required. Participants should have basic computer literacy and bring recurring work tasks to improve.

  • Prompt library
  • Workflow blueprint
  • Validation checklist
  • Team usage guide

Module plan

Module 1: Prompting Foundations

  • Instruction clarity
  • Context, constraints, and examples
  • Role, format, and evaluation prompts

Module 2: Prompt Patterns for Work

  • Research summaries
  • Writing and editing
  • Analysis, planning, and decision support

Module 3: Automation Workflow Design

  • Task decomposition
  • Human-in-the-loop review
  • Prompt chains and reusable templates

Module 4: Quality, Safety, and Governance

  • Output validation
  • Confidentiality practices
  • Team prompt libraries and adoption plan
Futures of Work: Skills for 2030 and Digital Adaptability LV-09
Future of Work · Professional syllabus

Futures of Work: Skills for 2030 and Digital Adaptability

Analyze workplace shifts, technology adoption, skill gaps, and strategic scenarios to build a practical adaptability plan for professionals and teams.

Best forExecutives, HR/L&D teams, managers, educators, workforce planners, career advisors, and professionals planning for technology-driven change.
FormatStrategy workshop and capability planning lab
WorkloadSuggested delivery: 12 hours / 2 days, adjustable for teams

Learning outcomes

  • Identify signals shaping future work and organizational capability.
  • Map current skills against future role demands.
  • Develop a personal or team learning roadmap.
  • Design adaptable routines for continuous learning and change response.

Prerequisites and deliverables

Prerequisites: No technical background required. Participants should be willing to evaluate trends, assumptions, and skill gaps.

  • Future-work signal map
  • Skills gap matrix
  • Scenario canvas
  • Learning roadmap

Module plan

Module 1: Workforce Signals

  • Technology and market shifts
  • Role redesign and automation exposure
  • Interpreting trends without hype

Module 2: Skills and Capability Mapping

  • Skill taxonomy
  • Gap analysis
  • Transferable skills and digital fluency

Module 3: Scenario Planning

  • 2030 scenarios
  • Risk and opportunity mapping
  • Strategic choices under uncertainty

Module 4: Adaptability Roadmap

  • Learning cadence
  • Portfolio of experiments
  • Metrics for capability growth
AI + AR/VR: Creating Immersive Experiences LV-10
Immersive Tech · Professional syllabus

AI + AR/VR: Creating Immersive Experiences

Explore how AI, augmented reality, and virtual reality combine to create training, sales, product, and operational experiences with measurable impact.

Best forInnovation teams, product managers, marketers, training teams, UX designers, educators, and leaders evaluating immersive technology projects.
FormatConcept lab with immersive-experience blueprint
WorkloadSuggested delivery: 16 hours / 2-3 days, adjustable for teams

Learning outcomes

  • Understand practical AI, AR, and VR use cases across industries.
  • Evaluate when immersive technology is useful and when it is unnecessary.
  • Design an immersive experience concept with user flow and content model.
  • Plan pilot requirements, risks, metrics, and stakeholder buy-in.

Prerequisites and deliverables

Prerequisites: No development experience required. Familiarity with a product, training challenge, or customer journey is useful.

  • Immersive use-case canvas
  • Storyboard
  • Pilot requirements brief
  • Success metrics plan

Module plan

Module 1: Immersive Technology Landscape

  • AI, AR, VR, MR, and spatial computing
  • Use cases by function
  • Hardware and platform considerations

Module 2: Experience Design

  • User context and environment
  • Interaction models
  • Storyboards and spatial journey mapping

Module 3: AI-Enhanced Immersion

  • Personalization
  • Synthetic content and assistants
  • Data, privacy, and quality considerations

Module 4: Pilot Planning

  • Feasibility scoring
  • Prototype scope
  • Measurement, rollout, and vendor evaluation
Suggested learning paths

Combine courses by business objective.

The catalog can be assembled into role-based or team-based learning paths. These examples are starting points; LogicVersity can adapt sequence, workload, and exercises to your context.

For innovation teams

Ideate, test, and prototype faster.

Recommended sequence: LV-01, LV-05, LV-07, and LV-10. Best for teams that need structured creativity, rapid prototyping, and practical experimentation.

For AI adoption

Move from AI interest to operational use.

Recommended sequence: LV-03, LV-08, LV-07, and LV-09. Best for managers and teams building responsible, useful AI workflows.

For customer experience

Improve journeys, messaging, and service design.

Recommended sequence: LV-02, LV-04, LV-05, and LV-06. Best for product, UX, marketing, and service teams aligning delivery with user value.

Next step

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Trademark note: third-party names and marks remain the property of their respective owners. LogicVersity training is independent unless a separate written partnership or authorization is expressly stated.